World Building in Unity
Created a 3D platforming environment using Unity.
In a "World Building in Unity" course, I crafted a 3D platforming environment to explore and master various aspects of game development. This immersive project enabled me to delve into working with 3D models, implementing animation triggers, managing object collisions, and exploring a myriad of other functionalities essential to game development. Excited by this experience, I am eager to apply these newfound skills to craft even more captivating experiences, all while actively seeking opportunities to further expand my expertise in this dynamic field.